Maxwell Client Display Help
From ColorWiki
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DisplayWatch | DisplayWatch | ||
- | * | + | *setting up and using DisplayWatch services |
Display Calibration & Profiling | Display Calibration & Profiling | ||
- | * | + | *display calibration types (internal / external) and their benefits |
- | * | + | *calibrating their display |
- | * | + | *the difference between calibration tools and the benefits of each type |
- | * | + | *calibrating overhead displays and television systems |
Test Images & Evaluation & Viewing Environments | Test Images & Evaluation & Viewing Environments | ||
- | * | + | *test images and may download / access those test images |
- | * | + | *setting up an effective viewing environment |
- | * | + | *ambient lighting techniques and room painting suggestions |
- | * | + | *viewing light suggestions for print evaluation |
- | * | + | *evaluating their display visually, factually, and through instrumentation |
- | * | + | *testing their system's profile use in Photoshop and other applications (stunt profiles) |
Display Information | Display Information | ||
- | * | + | *choosing a quality display |
- | * | + | *different display technologies |
Gamuts & Proofing | Gamuts & Proofing | ||
- | * | + | *gamuts, display gamuts and working spaces |
- | * | + | *choosing an effective working space depending on the task |
- | * | + | *soft proofing |
Using Color Profiles, workflow, screen to print match | Using Color Profiles, workflow, screen to print match | ||
- | * | + | *trouble-shooting matching problems, simple flow-chart methods for determining & solving problems |
- | * | + | *converting files between color spaces and color models |
- | * | + | *which file formats retain color information and which should be avoided |
- | * | + | *lossy compression and the compromise of color information in JPEG compression methods |
- | * | + | *obtaining a screen-to-print match |
- | * | + | *ensuring their calibration is used by Photoshop (see profile in color setup) |
- | * | + | *which publishing applications on their system manage color properly |
- | * | + | *warnings regarding some applications' use / misuse of profiles / calibration (launch-only detection, limited or incorrect use of profiles, errors or other problems) |
- | * | + | *moving color between applications & platforms (including the web) as effectively as possible |
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Revision as of 01:00, 2 July 2011
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Using Color Profiles
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DisplayWatch
- setting up and using DisplayWatch services
Display Calibration & Profiling
- display calibration types (internal / external) and their benefits
- calibrating their display
- the difference between calibration tools and the benefits of each type
- calibrating overhead displays and television systems
Test Images & Evaluation & Viewing Environments
- test images and may download / access those test images
- setting up an effective viewing environment
- ambient lighting techniques and room painting suggestions
- viewing light suggestions for print evaluation
- evaluating their display visually, factually, and through instrumentation
- testing their system's profile use in Photoshop and other applications (stunt profiles)
Display Information
- choosing a quality display
- different display technologies
Gamuts & Proofing
- gamuts, display gamuts and working spaces
- choosing an effective working space depending on the task
- soft proofing
Using Color Profiles, workflow, screen to print match
- trouble-shooting matching problems, simple flow-chart methods for determining & solving problems
- converting files between color spaces and color models
- which file formats retain color information and which should be avoided
- lossy compression and the compromise of color information in JPEG compression methods
- obtaining a screen-to-print match
- ensuring their calibration is used by Photoshop (see profile in color setup)
- which publishing applications on their system manage color properly
- warnings regarding some applications' use / misuse of profiles / calibration (launch-only detection, limited or incorrect use of profiles, errors or other problems)
- moving color between applications & platforms (including the web) as effectively as possible